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- ASDOOM][: The Final Countdown. First revision, 12th March 1995.
-
- Please note the information in this file carefully - it is here to ensure
- that you receive the maximum enjoyment from ASDOOM][.
-
- First copy all of the files from this archive to your DOOM2 directory.
- Once this is done, type ASD2 at the DOS prompt and press Enter. This small
- batch file will show you the main text file then start the game up for you
- with the new ASDOOM][ levels.
-
- Please take the time to read the ASD2.TXT file that is automatically
- displayed. It contains an ongoing plot to enrich your playing experience
- (as well as providing valuable clues on what to expect!) and the full
- CONDITIONS OF USE. By decompressing, duplicating or using this software
- you are agreeing to abide by these conditions. You should therefore read
- them at least once. Don't let me down! :)
-
- Note that the conditions of use DO permit the inclusion of this archive
- on compilations or coverdisks - see the main text file.
-
- This archive must contain the following files:
-
- * README.1ST - this file
- * ASD2.BAT - the batch file that runs ASDOOM][ for you
- * ASD2.TXT - the main text file, automatically displayed for you
- * ASD2.WAD - the ASDOOM][ PWAD, replacing MAP01 to MAP08 inclusive
- * EPILOGUE.TXT - the end-game text (if you win...) :)
- * EPILOGUE.BAT - the batch file that displays EPILOGUE.TXT for you
- * HISTORY.TXT - author wibble
- * TEMPLATE.TXT - a properly formatted PWAD template, for those who can't
- bear to play a PWAD that doesn't have one
- * FILE_ID.DIZ - a file for BBS's to use as a description of this archive.
-
- Thanks for reading.
-
- Run ASD2.BAT. And get ready for the f(r)ight of your life...
-